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Sci-fi Crate

I modelled this crate with Maya, created textures with Photoshop, and finally rendered in Maya.

Photogrammetry of Rock

I took a series of photos of a rock outdoors at different angles and then used Meshroom to reconstruct the rock digitally. I then cleaned up the mesh using Maya.

Bucket Textures

Textured with Substance Painter. I textured one bucket to be more cartoon-y and the bucket was textured to be more realistic. Both buckets were rendered with Marmoset Toolbag (not my model).

Rotary Phone Model and Texture

This rotary phone was modelled and UV mapped using Maya, textured with Substance Painter, and rendered with Marmoset Toolbag.

Front Yard Sculpt

Sculpted and painted assets with ZBrush.

Sailor Moon Lego Model

Modelled, UV mapped, and rendered using Maya. Textures were created using Photoshop.

Legend of Zelda - Agitha Fan Art

The head was sculpted using Sculptris and retopolgized with Maya. Then in Maya, I modelled the rest of the body, UV mapped, and rigged the character. I created simple textures using Photoshop.

Cozy Home Modular Kit (work in progress)

S心M & SOUL
(Action RPG)

Kitchen modelling

Misc. Modelling and Sculpting

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